http://www.chromeexperiments.com/detail/eye-texture-raytracer/?f=webgl
This was one of my favorite experiments in Chrome experiments as the eye was so very lifelike, even more so than I was able to convey in my screenshots.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4dakL1oNH8nOqWZIHTMxWvMZ8b2YZjnbyS_BKYn1vCwb-kSz_8yIMAe9LYu34D8nxe2FJjyUAxpnDRdklm9QfrzaHHKzeGeA2q6TlanIzoVLhVyt2j0dfbxYf8RmtEUqHrHCS_qu_MKU/s1600/Screen+Shot+2014-04-24+at+4.07.25+PM.png)
http://carvisualizer.plus360degrees.com/classics/
I like this experiment because it had many of the lighting and shading monocular depth cues that we looked at in class.
http://ericrius1.github.io/ComeDownToUs/
I chose this experiment because it had a lot of linear and atmospheric perspectives that we looked at during our monocular depth cue class.
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